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GTA Review

GTA 5
That's still where we stand on it today. Whether you agree que and it's a masterpiece or not, the PC version is definitely the best way to play GTA 5. Developer Rockstar has taken full advantage of the technical power of the platform, and made ​​GTA feel right at home here. It's well optimized, and the frame rate and resolution will go the high of your hardware can handle - including 4K / UHD resolutions and multi-display setups. Maxed out, the enormous and incredibly detailed open-world region of San Andreas looks more amazing than ever, thanks to long draw distances and enhanced effects. This is the only place you can play GTA 5 at 60 frames per second (or higher), and with all the high-speed driving and shooting, it definitely benefits from que smoothness.

Graphics options are plentiful and powerful, with everything from standard quality and view-distance adjustments to the field-of-view slider (though it's more limited than discriminating FOV players might want - modders have already remedied that).Controls are customizable, and you can play your own music library on the in-game radio. It's hard to complain much about that.
For the most part, the menus are well done and feel good to use with the mouse.That's best exemplified with the web browser, Which feels like you'd expect navigating a web page with a mouse to feel. The one place this breaks down a little is in the score menus; it's a little tougher to navigate an Ammunation gun store's wares with the mouse than it is with the D-pad or arrow keys, but it's still totally workable.It's simply a small reminder que this was not originally a PC game.
Using the mouse to shoot, on the other hand, is good enough That It risks making combat feel a little too easy. I do not pretend to be a brilliant marksman, but if you're a bad guy (or the cop) in Los Santos, your odds of even making it out of your car to start shooting drop Considerably When I'm using the mouse . Without the scourge of auto-aim the targeting reticule dragging down toward mass center, I found myself picking off most enemies with a single shot to the head, Especially When playing in first-person mode. That does not mean I felt invincible, though; because the Authorities will never stop coming until you give up and run away or die, they're always going to give you a challenging fight through the sheer weight of numbers.
Nice PC-specific control touches, like not having to hammer a button to keep running up speed (just hold down Shift) and being able to hit a single button (Caps Lock by default) to activate the special ability make everything feel like a native PC game. You do not get the annoying horizontal drift when running in first-person like you's in the PS4 and Xbox One versions, either.
One of my favorite things about the control setup, though, is que like GTA 4 and a select few other games before it, GTA 5 lets you seamlessly swap between the mouse and keyboard and a gamepad on the fly. No need to go into the menu and swap - just push the button on one or the other, and all on-screen prompts change to reflect what you're using. It's a fantastic thing for a game like this, where running and gunning is more need with a mouse and keyboard but driving or flying Especially benefits greatly from the analog input of a thumbstick. You can even use both at once, if you like.
Then there's GTA Online, Which Has Been very well behaved this week (I'm the surprised as you!). Though I've experienced the occasional bout of lag or disconnect, it's nothing out of the ordinary for an online game que matches up groups of up to 30 players. What is out of the ordinary is how diverse and varied the available activities are: dozens of different types of deathmatches, co-op missions (including the all-new and very multi-stage heists impressive) races over land, sea, and air (some of Which Involving combat), and open-world chaos like spontaneous drive-by shootings general (or strafing runs) of other players. The online version of San Andreas is a place where anything can happen at any time, and it's fantastic to watch people make use of que freedom, even if the majority of it is the inherent mood of crashing things into other things.
The PC-specific main feature is the Rockstar Editor movie tool and its associated Director Mode, Which Gives you access to a wide spectrum of playable character models. It's a powerful creative tool que lets you easily capture gameplay clips And Then edit and export Them into what can end up the extremely elaborate movies. I did experience a crash que robbed me of about an hour's work on the classy short film about a man in an alien costume who punches people on the beach without provocation. I love the flexibility of the camera and the simplicity of the editing controls - They make me wish I had a finer eye for filmmaking as I go for easy laughs with a montage of slow-motion close ups of fists hitting faces. Fortunately, there are far more creatively talented folks out there who will entertain us for years to come with GTA 5-made machinima.
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Insurgency review

 Insurgency is smartly camped on the spawn point between two of the better online tactical shooters: Counter-Strike and Red Orchestra. Slower and more open than the former, but on a smaller scale (with more concentrated action) than the Latter, it's a great midway point que Gives you more to think about During the action than simply shooting the other team, but Also keeps its pace moving quickly enough que matches do not turn into 45-minute slogs.
As you'd imagine with a game set in Iraq, Syria, and Afghanistan, the soundtrack is the crisp snap of modern weaponry. Developer New World Interactive has done a good job with Those weapons: you do not just pick a class in Insurgency: after Selecting a from the locals or the peacekeepers / foreign devils, picking the class and joining the squad, Then you tweak your loadout through an impressively flexible system. You can snap off the optics and spend Those supply points on an under-barrel grip and suppressor, making the rifle more controllable and quiet is sneaky close-quarters combat; or You could boost the optics and add weight to the barrel, creating a decent long-range rifle out of an M16A4. That spread of numbers extends to the rest of your equipment, so You could sacrifice the side arm and grab more grenades, creating intriguing little que sub-classes keeps BOTH you and the enemy on your toes. It's a good system, yet there's a huge and obvious flaw: you can not save your loadouts. It's incredibly satisfying to tweak your kit, but doing so each team you play is really clumsy
Death will come from dark corners, through tiny gaps, fired by unseen people. But that's okay. Insurgency's a slow game, and it pushes you to aspire to join Those hidden killers. Of the many modes and maps available (five and 12, respectivamente, Which are mostly a set-up for territorial control different modes), most have a nice mix of open areas leading to buildings and back alleys. Thanks to the heavy emphasis on territorial control, there's a lot of movement, so I was never quite comfortable in any one position. I never found a corner in any of Them que can not be flanked or sniped, Which is smart level design that works to keep you edgy.
Though there is one huge flaw in the gunplay as well: headshots results in instant death, but the weakness of ankles and elbows Also puts you in a lot of danger. I've killed a lot of people with a burst of fire Aimed at the heel poking out from behind cover. Dying because you Took a hit to the ankle almost literally shoots Insurgency's real-world tactical vibe in the foot.
It's a strange design choice, because Insurgency otherwise gets a lot right: scoping raises your body slightly, and a lot of the cover Has Been designed to take into account que little adjustment, so you can hide and pop up just above the cover just When you're firing. You can adjust your mouse sensitivity for When You're zoomed in, enabling twitch responses are zoomed out slower and aiming When You're iron-sighting or scoping. You can even add a little boost to your zoom by holding shift When You're not moving. You're not just aiming the crosshair, but balancing All Those little tweaks on the fly. It's not quite Weapon III -level control, but it does not need to be. It's a pleasant layer of thought on top of the usual mouse-clickery.
A well-laid-out floating UI helps to make sense of some complex game modes. My favorite is Search & Destroy, where the attackers are informed of potential positions, but there are more markers than real caches. Control points are used here to control your team's respawn, so you need to be in immediate and full control or you risk being overwhelmed by the more dominant enemy. You can easily follow friends with tracking diamonds floating on the screen, showing each player's position. Cache markers do the same for objectives. Both are subtle and unobtrusive, and make Following the flow of the fight an easy task. In turn, that knowledge helps team play emerges without feeling forced. Perhaps I was just lucky in my choice of servers (or perhaps the community is so tiny que the only people playing are pros) but people I did not talk to or order around Knew exactly where to be, and by paying attention you'll start to Recognise moments where suppressing fire is needed, or When It's best to toss a smoke grenade to mask the control point from the enemy or AI.
Oh yeah: the AI. Insurgency has a co-op mode where you clear the level of Competent and sometimes-vicious bots, Which is good practice. Their credit to, I learned a fair bit about the art of concealing myself as I was playing against the automatons.
As I mentioned before, a lot of the map design Has Been measured to take into account how you use cover. That means the more successful spaces are the urban areas, where entire play games like October Those final tense moments of the Counter-Strike match. I enjoy Particularly District, where the corners are terrifying and even boarded-up windows can be knocked out and shot through. Here, and in most of the other maps, running is only an option if you're making a dash across an open area; the rest of the team you'll want to be bent double, sneaking, even crawling. Less exciting are the mountainous levels, where the clean lines give way to rolling terrain, Which makes getting a grip of the angles a lot tougher. Also there's one - Heights - that has a hideous amount of bloom. It's blindingly ugly, though it's in the minority. Most are great places to spend 10 minutes of your time.
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6 YouTubers BRAZILIAN THAT ARE pumping ON THE INTERNET!



6 YouTubers BRAZILIAN THAT ARE pumping ON THE INTERNET!


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The Internet has managed to bring all possible entertainment in just one click. A good example is YouTube, beyond the clips we love and we're used to watch, there are also people who post videos talking about certain subjects. Interestingly it is the variety of channels we think there vlogs to comment on events, make fun of someone or some situation, create funny scenes in everyday events, teaching a new language, presenting new artists, movies and series. That's great is not it?
Fun, creative and lively, the youtubers are increasingly famous in Brazil. And best of all, you can find videos of various styles, as well as humor, it is for those who love fashion, games, series, bands and more. Many bloggers and Brazilian writers we love, are also betting on vlogs and this brings them even more readers. Speaking of bloggers and writers, soon we will make a post talking about some of them. But back to the subject, get ready to meet some youtubers that are Internet sensation. Probably many of you already know some of them, or all of them.
If you seek excitement and fun to your day, know these channels on YouTube.
Rafael Moreira – Me Apaixonei
Before becoming Youtuber, Rafael created a Facebook page called I fell in love and the page became a success, so much so that the page has nearly 2 million tanned. Also, Rafael was once the eye drops Capricho magazine and also wrote about relationship. In 2013, Rafael created the channel and every video, a new love advice.
Rafael will release a book called "Diary of a Teenager in Love", which is already in pre sale in Hail. Through fun chronic, Rafael talks a little about situations in your life, your relationship with the family, with the girls, with their friends. And the interesting thing is that in every story, he reflects about the changes that happened in your life and what has been learned through them.

Whindersson Nunes
Whindersson Nunes, won fans all over Brazil with your videos talking about things that happened in your life. With each new video, a new unusual situation reported and of course, lots of laughter guaranteed! In his videos, he talks about issues like family, dating, school, living alone, etc.
The channel was created in 2013 and already has more than 1 million and 800 subscribers, making it one of the most popular channels in Brazil.



Gustavo Stockler – No Me Gusta
Creativity, talent and love of art, made the channel "No Me Gusta" arose. Gustavo always liked art, and of course at some point in your life that would become stronger. The love for music, photo and video production led to the creation of the channel.
Dealing with everyday issues in a creative and fun way meant that the channel could over 500,000 subscribers on YouTube. It is certainly one of the most beloved youtubers by Brazil, worth checking your videos.

Lucas Lira – Invento Na Hora
Invention In Time was one of the most viewed channels in 2014. With a lot of creativity, spontaneity, charisma and humor, Lucas Lira is one of the most beloved youtubers Brazil. The channel was created in 2012 and has more than 1 million and 530 thousand subscribers and has already received over 67 million views.
The coolest thing in the canal is that Lucas comes to day to day affairs of a spontaneous and fun. Any event becomes subject to video, and it always leaves its mark on them, their opinion on everything. In addition, he always put videos with funny or silly phrases that never talk in a given situation.
Christian Figueiredo – Eu Fico Loko
In 2010, Christian Figueiredo created the channel "I Fico Loko" and since then has not stopped producing. With varied subjects, love advice, a lot of creativity and fun, the "I Fico Loko" channel is one of the most famous vlogs in Brazil. With more than 1 million and 500 thousand subscribers on Youtube, Christian leaves the guaranteed fun with three weekly videos. It also has a second channel with more than 600,000 subscribers and this channel, Christian put videos daily.
Besides being a success on the Internet, Christian will release a book that is in pre sale in Hail. In the book "I'm loko - The misadventures of an unconventional teenager," Christian, through chronic, tells several stories of a teenager with a super fun everyday language.
 Kéfera Buchmann – 5inco Minutos
Não could fail to mention the Kéfera, one of the most known vlogueiras in Brazil! She is an actress, presenter, beautiful, super creative and funny, his videos always amuse us. The idea of post videos up to 5 minutes long gave super right, is not it? With each new video, a new theme, and of course, lots of laughs!
The channel set up in 2010 has more than 3 million and 800,000 subscribers on YouTube, and continues to grow.